Senior Rigging Artist

mpl1· Rigging
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📍 Pune, MH, IndiaFULL TIME

About this role

About Modmacon

At Modmacon, we specialize in creating high-quality mobile gaming art production. Our team collaborates with industry-leading game developers to bring visually stunning and immersive gaming experiences to life. As we continue to grow, we are looking for passionate and talented individuals to join The Mods and make a lasting impact in the world of gaming.


Job Summary

We’re seeking a talented Rigging Artist to design and implement high-quality character, creature, and prop rigs for our upcoming games. You’ll collaborate closely with modelers, animators, and technical artists to ensure smooth, flexible, and efficient rigs that bring our characters to life.


Key Responsibilities

  • Create high-quality production-ready rigs for characters, creatures, props, and vehicles.
  • Develop animator-friendly control systems that support efficient animation workflows.
  • Build advanced deformation systems and skinning solutions for stylized and realistic characters.
  • Collaborate with modeling and animation teams to ensure assets meet rigging requirements.
  • Create rigging tools, automation scripts, and pipeline improvements to enhance team productivity.
  • Troubleshoot rigging, skinning, and deformation issues throughout production.
  • Optimize rigs for real-time game engines while maintaining animation quality.
  • Work with Technical Artists to ensure smooth integration into game pipelines.
  • Establish rigging standards, documentation, and best practices.
  • Mentor junior and mid-level rigging artists through reviews and knowledge sharing.
  • Experience creating rigs for both bipeds and non-human characters.

Nice to have
  • Experience with facial rigging and blend shape workflows.
  • Experience developing pipeline tools and artist-facing utilities.
  • Previous experience mentoring artists or leading rigging initiatives.

Qualifications
  • Experience: 7+ years as a Rigging in games, film, or animation.
  • Software: Proficiency in Maya (primary), with experience in Blender or 3ds Max a plus.
  • Strong understanding of anatomy, deformation, and real-time engine constraints.
  • Excellent problem-solving skills and ability to work collaboratively across disciplines.
  • Good understanding about topology for joint deformation based in skin

Frequently Asked Questions

Is the salary disclosed for the Senior Rigging Artist position at mpl1?
The salary for this Senior Rigging Artist role at mpl1 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Senior Rigging Artist position at mpl1 located?
This Senior Rigging Artist role at mpl1 is based in Pune, MH, India. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Senior Rigging Artist role at mpl1 full-time or part-time?
This is listed as a FULL TIME position. It is posted as a Senior Rigging Artist role in the Rigging department at mpl1.
Which team or department does the Senior Rigging Artist at mpl1 belong to?
This Senior Rigging Artist position is part of the Rigging department at mpl1. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Senior Rigging Artist position at mpl1?
Click the "Apply Now" button on this page. You will be redirected to mpl1's official application portal hosted on keka where you can submit your application directly.
When was the Senior Rigging Artist job at mpl1 posted?
This Senior Rigging Artist position at mpl1 was posted on May 27, 2026. Apply as soon as possible — early applications are often reviewed first.
Senior Rigging Artist
mpl1
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You'll be redirected to mpl1's official application page on keka.