VFX Artist (Splinter Cell Remake)

ubisoft2· Ubisoft
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About this role

Description de l'entreprise

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Description du poste

As a VFX Artist at Ubisoft Toronto, you will create real-time special effects that enhance gameplay and deepen player immersion. More specifically, in this role, you will help craft impactful environmental and cinematic effects for the Splinter Cell team, collaborating with production teams to bring scripted events to life and create memorable gameplay moments.

What you’ll do

  • Collaborate with the leadership team to understand the overall creative vision and establish visual effect priorities
  • Create real-time textures and particle effects for gameplay and scripted sequences
  • Produce visual effects such as smoke, explosions, and other immersive in-game effects
  • Create and integrate VFX for scripted events within the game experience
  • Build environmental and cinematic effects using particle systems and textures
  • Integrate VFX into the game engine
  • Partner with the programming team to identify needs and develop tools
  • Refine and optimize effects based on playtest results and feedback from cross-functional teams
  • Work within technical constraints to deliver visually appealing and performant effects
  • Collaborate effectively with production teams while managing tasks with a high level of ownership

Qualifications

What you bring to the team

  • Relevant experience creating VFX for video games with at least two shipped AAA titles
  • Experience with the Snowdrop engine or another real-time game engine such as Unreal Engine
  • Experience creating VFX for scripted events is an asset
  • Experience with 2D art tools such as Photoshop, After Effects or Nuke, and 3D software such as Maya or 3DS Max
  • Knowledge of procedural generation software such as Houdini and experience creating and optimizing shaders, considered an asset
  • Strong organization, adaptability, and a collaborative mindset

What to send our way

  • Your CV highlighting relevant skills and experiences
  • Portfolio or project links showcasing your process and best work

Informations complémentaires

This posting is for an existing vacancy and is not intended to build a candidate pool for future opportunities. The final base salary offered will be determined within the compensation standards, following the interview process and will depend on several factors, including but not limited to the candidate’s experience, skills, qualifications, scope of responsibilities, location, and internal equity considerations. In addition to yearly base salary, total compensation may include other elements such as variable pay or benefits, where applicable.

Frequently Asked Questions

Is the salary disclosed for the VFX Artist (Splinter Cell Remake) position at ubisoft2?
The salary for this VFX Artist (Splinter Cell Remake) role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the VFX Artist (Splinter Cell Remake) position at ubisoft2 located?
This VFX Artist (Splinter Cell Remake) role at ubisoft2 is based in ca, ON, Toronto, Toronto, ON, Canada. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the VFX Artist (Splinter Cell Remake) role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a VFX Artist (Splinter Cell Remake) role in the Ubisoft department at ubisoft2.
Which team or department does the VFX Artist (Splinter Cell Remake) at ubisoft2 belong to?
This VFX Artist (Splinter Cell Remake) position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the VFX Artist (Splinter Cell Remake) position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the VFX Artist (Splinter Cell Remake) job at ubisoft2 posted?
This VFX Artist (Splinter Cell Remake) position at ubisoft2 was posted on Aug 19, 2026. Apply as soon as possible — early applications are often reviewed first.
VFX Artist (Splinter Cell Remake)
ubisoft2
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