Tools programmer (Anvil Pipeline)

ubisoft2· Ubisoft
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About this role

Company Description

As a tools programmer at Ubi Montreal within Anvil, you play a key role in designing and implementing the technologies used by the content creation teams. You know you’ve done a good job when these teams can easily translate their vision and creativity into an internationally acclaimed game.

Your team of dedicated developers can count on you to equip them with the solutions they need to bring their ideas to life. You enjoy working in an iterative process and understand that user feedback is essential. This collaborative cycle ensures that the tools you deliver are both efficient and intuitive.

About Anvil

Anvil is an in-house game engine developed by Ubisoft that is used across all our studios worldwide to create the company’s most iconic video games. Originally developed for the first open-world Assassin’s Creed game released in 2007, the engine has undergone numerous enhancements to support a wide variety of genres and platforms. Take part in fast-paced 5-on-5 matches in a first-person shooter like Rainbow 6 Siege on PC, or join a mountain sports paradise where 50 players compete simultaneously in Rider’s Republic on the latest generation of consoles… the Anvil engine makes it all possible.


At Anvil, we’re deeply committed to empowering our developers and content creators to build the most innovative, visually stunning, and rewarding games for players. If you join us, you’ll work closely with multiple game teams and help build the game engine using the most powerful services and tools on the market. What are you waiting for? Join the Anvil community!

Job Description

What You’ll Do

You’ll work closely with artists and designers, which allows you to truly understand the basis of their requests. Thanks to your creativity, you’ll find appropriate solutions to every problem. You’ll make recommendations to improve systems and keep documentation clear.

You’ll regularly collaborate with programmers and tool support specialists to resolve bugs. You’ll exchange ideas with your peers in the tools community about your respective innovations and learnings.

Qualifications

What You Bring to the Team

  • At least 5 years of programming experience, ideally in the video game industry or other relevant experience
  • A degree in computer science, software engineering, or equivalent training
  • Excellent proficiency in C#; knowledge of C++, WPF, or SQL is a plus
  • Strong analytical and synthesis skills, as well as attention to detail
  • The ability to work in a team, along with strong interpersonal and communication skills
  • Independence, curiosity, and resourcefulness
  • Flexibility in organizing your work to adapt to changes
  • Experience developing on a game engine (Scimitar/Anvil) (a major plus)


What to Send Us

Your resume highlighting your background and skills


A real person will review your application. In this case, it will be Charlotte and Charles-Antoine, our talent acquisition specialists. As they begin to get to know you through your profile, get to know them through the videos below.

Additional Information

About Us

We’ve been creating the unknown since 1997. At Ubisoft Montreal, we’re united by a common goal: to enrich the lives of players through original and memorable gaming experiences. We develop iconic franchises that captivate millions of people around the world, including Assassin’s Creed, Far Cry, For Honor, Rainbow Six, Watch Dogs—and, well, we can’t reveal all our secrets just yet.

Our greatest strength is (and always will be) our community of employees: the bold, talented individuals who support and create the high-quality games that have shaped our studio’s history.

When you join Ubi MTL, you’ll discover a workplace that sparks creativity and fosters connections: an environment made up of a diverse range of voices, identities, backgrounds, experiences, and perspectives. We offer a collaborative space focused on professional growth, a wealth of learning opportunities, and comprehensive benefits for your well-being.

Here, our desire to dream big, take risks, and grow contributes to innovation and pushing boundaries—which ultimately lead to our collective success.

At Ubisoft, you are welcome just as you are. We embrace diversity in all its forms. We are committed to fostering a work environment that is inclusive and respectful of all differences.

Frequently Asked Questions

Is the salary disclosed for the Tools programmer (Anvil Pipeline) position at ubisoft2?
The salary for this Tools programmer (Anvil Pipeline) role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Tools programmer (Anvil Pipeline) position at ubisoft2 located?
This Tools programmer (Anvil Pipeline) role at ubisoft2 is based in ca, Montreal, Montreal, QC, Canada, QC. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Tools programmer (Anvil Pipeline) role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Tools programmer (Anvil Pipeline) role in the Ubisoft department at ubisoft2.
Which team or department does the Tools programmer (Anvil Pipeline) at ubisoft2 belong to?
This Tools programmer (Anvil Pipeline) position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Tools programmer (Anvil Pipeline) position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Tools programmer (Anvil Pipeline) job at ubisoft2 posted?
This Tools programmer (Anvil Pipeline) position at ubisoft2 was posted on Aug 11, 2026. Apply as soon as possible — early applications are often reviewed first.
Tools programmer (Anvil Pipeline)
ubisoft2
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