Technical Animation Director (unannounced project)

ubisoft2· Ubisoft
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About this role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Technical Animation Director at Ubisoft Montréal, you will join a small, autonomous team developing an ambitious multiplayer experience in Unreal Engine. You’ll guide the development of animation systems that are fluid, expressive, and optimized for performance while helping align creative goals with technical requirements.

You’ll collaborate closely with animation, rigging, programming, and tools teams to build reliable and scalable pipelines that support the project’s ambitions.

What you’ll do:

  • Design, implement, and maintain scalable and high-performing animation pipelines;
  • Collaborate with the tools team to develop and improve MotionBuilder scripts using Python;
  • Partner with animators and programmers to refine animation systems within the game engine;
  • Support the implementation of procedural animation systems and full-body IK;
  • Ensure animation systems support character customization features;
  • Balance between artistic quality and technical performance;
  • Document workflows, tools, and processes for animation teams;
  • Provide day-to-day guidance and support to technical animators and animation teams;
  • Facilitate collaboration between creative and technical disciplines;
  • Guide teams in developing sustainable and efficient animation workflows.

Qualifications

  • Experience in technical animation, animation systems development, or programming within the video game industry;
  • Experience guiding or mentoring teams in a collaborative environment;
  • Experience with live multiplayer games;
  • Strong understanding of Unreal Engine and 3D software such as MotionBuilder, 3ds Max, and Maya;
  • Experience with scripting languages such as Python, C#, JavaScript, and MaxScript;
  • Understanding of motion capture, state machines, and animation workflows;
  • Familiarity with Jira, Perforce, or similar production tools;
  • Strong communication, collaboration, and problem-solving skills.

What to send our way

  • Your CV highlighting relevant skills and experiences.
  • Portfolio or project links adapted to the role.

Additional Information

Frequently Asked Questions

Is the salary disclosed for the Technical Animation Director (unannounced project) position at ubisoft2?
The salary for this Technical Animation Director (unannounced project) role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Technical Animation Director (unannounced project) position at ubisoft2 located?
This Technical Animation Director (unannounced project) role at ubisoft2 is based in ca, Montreal, Montreal, QC, Canada, QC. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Technical Animation Director (unannounced project) role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Technical Animation Director (unannounced project) role in the Ubisoft department at ubisoft2.
Which team or department does the Technical Animation Director (unannounced project) at ubisoft2 belong to?
This Technical Animation Director (unannounced project) position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Technical Animation Director (unannounced project) position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Technical Animation Director (unannounced project) job at ubisoft2 posted?
This Technical Animation Director (unannounced project) position at ubisoft2 was posted on Jul 22, 2026. Apply as soon as possible — early applications are often reviewed first.
Technical Animation Director (unannounced project)
ubisoft2
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