Studio Art Director

stardockยท Art
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๐Ÿ“ Plymouth, Michigan, United StatesFull Time

About this role

Job Summary

Stardock is committed to making visually compelling strategy and simulation games and is seeking a full-time, in-house Studio Art Director. This role will define and guide the visual direction for Stardock's games, partnering closely with engineering, design, production, and art to create cohesive, readable, high-quality visuals for systems-heavy PC strategy titles.

The Studio Art Director not only sets the visual style, but provides specific artistic and technical guidance on how to achieve those goals. This role should be comfortable working with generative AI tools and workflows, advanced game technology, giving clear feedback throughout production, collaborating with technical teams, and helping artists deliver work that supports gameplay clarity, worldbuilding, performance, and production realities. This position is located in Plymouth, Michigan and relocation assistance will be provided.

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Primary Responsibilities Include

  • Own the overall visual direction and aesthetics of Stardock game projects, including UI, art style, environments, units, effects, lighting, presentation, and visual polish.
  • Establish visual targets, quality bars, reference materials, and style guidance for the art team.
  • Partner with design, production, engineering, and QA to deliver high-quality visuals that support deep strategy gameplay and long-lived PC game communities.
  • Provide direct visual feedback throughout all stages of production, from concept through implementation and final polish.
  • Create practical implementation strategies to achieve aesthetic goals within schedule, tooling, performance, and production constraints.
  • Guide art production pipelines to maximize quality, efficiency, consistency, and iteration speed.
  • Work with technical artists and engineers on tools, shaders, materials, rendering, optimization, and asset integration.
  • Manage outsourcers and freelancers as needed to support production load and maintain visual consistency.
  • Get hands-on when needed by creating or refining high-quality 3D models, textures, materials, lighting, animations, or other production assets.
  • Push visual boundaries using Stardock's current and next-generation game technology.

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Education and/or Experience Desired

  • Proven art leader with experience producing high-quality game visuals.
  • Must have shipped at least one major title in a Lead Artist, Art Director, or equivalent art leadership role.
  • 5+ years of professional experience in the games industry; more senior experience preferred for studio-wide ownership.
  • Portfolio demonstrating strong visual judgment, production-ready execution, and game art leadership.
  • Strong understanding of game art production pipelines from concept through implementation.
  • Experience giving clear, actionable feedback to artists across disciplines.
  • Experience concepting and/or creating hard-surface assets such as vehicles, weapons, ships, structures, or other strategy-game-relevant assets.
  • Expert-level familiarity with Autodesk Maya and/or 3ds Max, Adobe Photoshop, and modern game art workflows.
  • High proficiency in lighting, rendering, texturing, materials, and visual composition.
  • Expertise with PBR pipelines, software, and assets.
  • Ability to work well under deadlines, manage multiple priorities, and collaborate in a cross-discipline team environment.


Nice to Have

  • Sci-fi, strategy, RTS, 4X, simulation, or large-scale battlefield/space game experience.
  • Experience supporting UI readability and visual hierarchy for complex strategy games.
  • Experience with outsourcing direction, vendor feedback, and asset review workflows.
  • Familiarity with Unreal Engine, proprietary engines, or advanced rendering/technical art pipelines.
  • Experience working closely with engineering teams on performance, shaders, tools, or engine constraints.

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Frequently Asked Questions

Is the salary disclosed for the Studio Art Director position at stardock?
The salary for this Studio Art Director role at stardock is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Studio Art Director position at stardock located?
This Studio Art Director role at stardock is based in Plymouth, Michigan, United States. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Studio Art Director role at stardock full-time or part-time?
This is listed as a Full Time position. It is posted as a Studio Art Director role in the Art department at stardock.
Which team or department does the Studio Art Director at stardock belong to?
This Studio Art Director position is part of the Art department at stardock. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Studio Art Director position at stardock?
Click the "Apply Now" button on this page. You will be redirected to stardock's official application portal hosted on bamboohr where you can submit your application directly.
When was the Studio Art Director job at stardock posted?
This Studio Art Director position at stardock was posted on Sep 10, 2026. Apply as soon as possible โ€” early applications are often reviewed first.
Studio Art Director
stardock
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