Sr/Staff Graphics Engineer

figureai· Platform Software
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📍 San Jose, CA💰 USD 150K–275K

About this role

Figure is an AI robotics company developing autonomous general-purpose humanoid robots. The goal of the company is to ship humanoid robots with human level intelligence. Its robots are engineered to perform a variety of tasks in the home and commercial markets. Figure is headquartered in San Jose, CA.

We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot’s displays. You will build the rendering engine and UI framework that brings Figure’s humanoid to life — crafting fluid, expressive interfaces that make every human-robot interaction feel natural and engaging. You will work closely with the Head of HMI to translate creative vision into pixel-perfect, high-performance reality on embedded hardware.

Responsibilities: 

  • Design, implement, and optimize the graphics rendering stack for robot head displays, from low-level GPU pipeline to high-level UI components.
  • Build and maintain Qt/QML-based applications targeting embedded Linux systems with strict CPU, GPU, and memory constraints.
  • Develop and tune shaders for real-time vector graphics, animations, and visual effects.
  • Implement and optimize Vulkan and OpenGL ES rendering pipelines to achieve smooth, high-framerate output.
  • Collaborate closely with the Design team and Head of HMI to implement and iterate on UI/UX designs, ensuring fidelity and responsiveness.
  • Profile and optimize rendering performance on resource-constrained embedded hardware, targeting consistent frame rates with minimal power draw.
  • Integrate graphics components into the broader Robot Platform software stack, working with middleware and embedded systems engineers.
  • Establish best practices for graphics development, testing, and CI integration within the platform team

Requirements: 

  • Bachelor’s or Master’s degree in Computer Science, Computer Graphics, or a related field.
  • At least 7 years of industry experience in graphics or UI engineering.
  • Expert-level proficiency in Qt and QML, including custom rendering and performance optimization.
  • Deep hands-on experience with Vulkan and OpenGL ES — including shader authoring (GLSL/SPIR-V) and render pipeline design.
  • Strong experience with vector graphics rendering and animation..
  • Proven track record developing on embedded or resource-constrained systems (limited RAM, GPU, thermal envelope).
  • Solid C++ skills and familiarity with Linux userspace development.
  • Strong cross-functional communication skills — comfortable working directly with designers and translating visual specs into technical implementations.

Bonus Qualifications: 

  • Hands-on experience with game engines such as Unreal Engine or Unity.
  • Experience with scene graph architectures or retained-mode rendering frameworks.
  • Experience with SVG or other vector graphics formats and their GPU-accelerated rendering.
  •  Knowledge of display hardware interfaces (MIPI DSI, HDMI) and display driver integration on embedded Linux.
  • Experience with EGLFS/DRM/KMS display backends.
  • Background in HMI or human-robot interaction design.

The US base salary range for this full-time position is between $150,000 - $275,000 annually.

The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended. 

 

Frequently Asked Questions

What is the salary for the Sr/Staff Graphics Engineer role at figureai?
The listed salary for this Sr/Staff Graphics Engineer position at figureai is USD 150K–275K. This is an full-time role.
Where is the Sr/Staff Graphics Engineer position at figureai located?
This Sr/Staff Graphics Engineer role at figureai is based in San Jose, CA. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Sr/Staff Graphics Engineer at figureai belong to?
This Sr/Staff Graphics Engineer position is part of the Platform Software department at figureai. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Sr/Staff Graphics Engineer position at figureai?
Click the "Apply Now" button on this page. You will be redirected to figureai's official application portal hosted on greenhouse where you can submit your application directly.
When was the Sr/Staff Graphics Engineer job at figureai posted?
This Sr/Staff Graphics Engineer position at figureai was posted on Jun 26, 2026. Apply as soon as possible — early applications are often reviewed first.
Sr/Staff Graphics Engineer
figureai · 💰 USD 150K–275K
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You'll be redirected to figureai's official application page on Greenhouse.