Software Engineer, Pixels to Parts

reframesystems· Microfactory Automation and Engineering
Apply Now ↗
📍 BostonFullTime💰 USD 160K–210K

About this role

ABOUT US

Reframe Systems is a Physical AI and robotics company on a mission to make high-performance housing attainable and abundant in the communities where people want to live. Through our vertically integrated delivery model and highly automated microfactories, we deliver climate resilient homes and buildings with greater speed and predictability than traditional construction.

Our volumetric modular buildings are produced in our Andover, MA microfactory, with a growing pipeline across North America and a new microfactory on the way. We are building a system that balances repeatability with site-responsive design, enabling homes that are adaptable to each site, community, and customer need. Our cross-disciplinary team brings together architecture, robotics, design engineering, software, factory operations, and field delivery to change how housing gets delivered.

We’re reimagining the future of housing through a smarter and more sustainable system that empowers people to live better. Come build it with us.

WHAT WE'RE LOOKING FOR

Your mission is to help build the next generation of our Pixels-to-Parts system: the software that turns a design, a floor plan and configurations, into every part our microfactory needs to build a home. Here's a somewhat recent talk from Ethan Keller, the tech lead for the Pixels-to-Parts team, showing what the system can do (as of Nov 2025):

We are seeking a software engineer to build the agentic workflows that interpret intent and the deterministic code that turns a design into exact geometry, parts and visualizations. You don't need CAD or architecture experience; we'd rather you question decades-old assumptions about design software and rebuild the stack from first principles, learning the domain alongside people who know buildings and manufacturing well. If you're a strong generalist who enjoys breaking down fuzzy problems, shipping, and seeing your code have real world impact (in this case, houses and apartments), this is your platform.

KEY RESPONSIBILITIES

  • Help architect and build the core of our design automation platform: turn a floor plan into manufacturing-ready building design.

  • Turn our building system’s design decisions into a library of programmatic checks. Each one validates a model against hard dimensional, code and manufacturing constraints, and explains a failure by pointing to the rule behind it.

  • Build agentic workflows: tool-using agents, MCP servers, and retrieval over our design and product data

  • Develop evals and guardrails that check model outputs against hard physical, code and manufacturing constraints

  • Write deterministic, well-tested code that generates geometry, parts lists and manufacturing data from a design

  • Help build the visualization layer so designers, customers and the factory can see and verify a design

  • Deploy and operate what you build in the cloud: containers, infrastructure as code, CI/CD and observability

  • Work closely with Architecture, Design Engineering, DFMA (design for manufacturing and assembly) and Factory Operations. Learn how buildings are designed and built, including on the factory floor.

  • Improve our engineering practices, tooling and developer experience as the team grows

QUALIFICATIONS

  • Degree in Computer Science, Electrical Engineering, or a related quantitative field is preferred; equivalent experience is welcome

  • 5+ years building production software, with Python as a primary language

  • Experience shipping cloud-native software (containers, managed services, infrastructure as code, CI/CD)

  • Strong interest in agentic systems, shown through work or side projects, e.g., MCP servers, RAG pipelines, LangGraph or similar frameworks, tool-calling agents, LLM evals. Production experience is a significant plus

  • Comfort with the math and algorithms behind your code (geometry, linear algebra, graphs or optimization)

  • A generalist's range: comfortable moving between backend, data, infrastructure and some frontend as the problem requires

  • Experience setting technical direction for a system or team

  • Track record of mentoring engineers and raising the bar on engineering practices.

  • Ability to navigate ambiguity. You work effectively under deadlines and shifting priorities while maintaining quality and accountability

  • Clear written and verbal communication, and a hands-on, "no fences" approach to collaboration

  • Able to work on-site in Billerica, MA at least 2 days a week

  • Bonus: Exposure to manufacturing, robotics, hardware or other systems where software meets the physical world is a plus. No CAD, BIM or architecture experience required

EQUAL OPPORTUNITY EMPLOYER

Reframe Systems is proud to be an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status, or any other characteristic protected by law.

If you believe you have the skills to thrive in this role, we encourage you to apply—even if you don't meet 100% of the listed requirements. At this time, we are only considering candidates who are authorized to work in the U.S. without the need for current or future visa sponsorship.

Frequently Asked Questions

What is the salary for the Software Engineer, Pixels to Parts role at reframesystems?
The listed salary for this Software Engineer, Pixels to Parts position at reframesystems is USD 160K–210K. This is an FullTime role.
Where is the Software Engineer, Pixels to Parts position at reframesystems located?
This Software Engineer, Pixels to Parts role at reframesystems is based in Boston. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Software Engineer, Pixels to Parts role at reframesystems full-time or part-time?
This is listed as a FullTime position. It is posted as a Software Engineer, Pixels to Parts role in the Microfactory Automation and Engineering department at reframesystems.
Which team or department does the Software Engineer, Pixels to Parts at reframesystems belong to?
This Software Engineer, Pixels to Parts position is part of the Microfactory Automation and Engineering department at reframesystems. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Software Engineer, Pixels to Parts position at reframesystems?
Click the "Apply Now" button on this page. You will be redirected to reframesystems's official application portal hosted on ashby where you can submit your application directly.
When was the Software Engineer, Pixels to Parts job at reframesystems posted?
This Software Engineer, Pixels to Parts position at reframesystems was posted on Oct 9, 2026. Apply as soon as possible — early applications are often reviewed first.
Software Engineer, Pixels to Parts
reframesystems · 💰 USD 160K–210K
Apply for this role ↗

You'll be redirected to reframesystems's official application page on Ashby ATS.