Senior Technical UI & Motion Designer

voodoo· Gaming
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🌍 Remote📍 BarcelonaFullTime

About this role

About Voodoo

Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is fully remote within CET +/-3h.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Joining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures. With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.

About the role

We are looking for a Senior Technical UI & Motion Designer who is obsessed with making UI feel responsive, polished, and satisfying — and has the technical skills to bring that experience to life directly in Unity. You will have ownership of defining and elevating the game's UI motion, interaction quality, and game feel.

This is a highly hands-on role at the intersection of motion design, UI animation, technical UI, game feel, and Unity implementation.

You will take features from creative concept → interactive prototype → production-ready implementation in Unity. You will work closely with UI/UX Designers, Game Designers, Engineers, Product, and Art Direction to define how interactions should feel and ensure that the final experience delivers on that vision.

As an addition to our UI/UX team, we are looking for someone who can bridge the gap between design and implementation: someone with a strong understanding of motion and interaction who is equally comfortable creating animation concepts and building the final experience inside Unity.

Role

  • Own UI motion and interaction from concept to final implementation in Unity.

  • Design and implement polished UI animations, transitions, feedback, and interaction states.

  • Prototype interactions quickly and explore different solutions.

  • Build production-ready UI and animation directly in Unity.

  • Collaborate with UI/UX designers and engineers to bring designs to life.

  • Improve game feel through better motion, timing, feedback, and responsiveness.

  • Build reusable, performant UI animation patterns, components, and systems.

  • Iterate design based on team feedback, playtests, and live data.

Profile

  • 4+ years of experience in technical UI, UI animation, motion design, or a related role, ideally in mobile games.

  • A strong portfolio or reel showing high-quality UI motion and interaction design.

  • Strong hands-on experience building and animating UI in Unity.

  • Ability to take an idea from prototype to polished, production-ready implementation.

  • Solid understanding of motion and animation principles, including timing, easing, feedback, and transitions.

  • Knowledge of After Effects, Spine, Rive or similar motion-design tools.

  • Strong understanding of Unity UI workflows and technical constraints.

  • Ability to balance visual quality, performance, and maintain system consistency.

  • Solid visual-design fundamentals, particularly around composition, hierarchy, readability, and feedback.

  • Experience working effectively with cross-functional teams.

  • Strong collaboration skills and fluent English.

Nice to have

  • Ability to write or modify scripts for UI animation and interaction.

  • Experience with particles, VFX, shaders, or procedural UI effects.

  • Experience shipping or operating mobile games.

Benefits

  • Best-in-class compensation

  • Other benefits according to the country you reside

Frequently Asked Questions

Is the salary disclosed for the Senior Technical UI & Motion Designer position at voodoo?
The salary for this Senior Technical UI & Motion Designer role at voodoo is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Senior Technical UI & Motion Designer job at voodoo remote?
Yes, this Senior Technical UI & Motion Designer position at voodoo is remote, with team members based in Barcelona. You can work from home or anywhere in the supported regions.
Is the Senior Technical UI & Motion Designer role at voodoo full-time or part-time?
This is listed as a FullTime position. It is posted as a Senior Technical UI & Motion Designer role in the Gaming department at voodoo.
Which team or department does the Senior Technical UI & Motion Designer at voodoo belong to?
This Senior Technical UI & Motion Designer position is part of the Gaming department at voodoo. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Senior Technical UI & Motion Designer position at voodoo?
Click the "Apply Now" button on this page. You will be redirected to voodoo's official application portal hosted on ashby where you can submit your application directly.
When was the Senior Technical UI & Motion Designer job at voodoo posted?
This Senior Technical UI & Motion Designer position at voodoo was posted on Aug 11, 2026. Apply as soon as possible — early applications are often reviewed first.
Senior Technical UI & Motion Designer
voodoo
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