Product Owner (Game Design)

aristocrat· Product Madness Sp. z o.o
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📍 GdanskFull time

About this role

Join our team and help craft mobile game experiences that bring joy to thousands of players every day! As a Product Owner, you’ll collaborate closely with product, art, engineering, and LiveOps teams to craft engaging and compelling experiences for mobile games. We’re looking for a creative problem‑solver who combines a passion for gaming with practical design expertise — someone who can imagine great experiences and bring them to life from concept to delivery.

Work mode: Hybrid — 3 days per week from the Wave Office in Gdańsk.

What You'll Do:

  • Create visually cohesive and compelling game concepts and minigame experiences that complement the core slots loop.

  • Design engaging and sustainable game loops, gameplay mechanics, reward structures, and systems that enhance long-term player engagement.

  • Develop and iterate on prototypes to validate concepts, test assumptions, and refine the player experience.

  • Refine game balance, pacing, and player progression to optimize fun, retention, and overall usability.

  • Collaborate closely with Product Owners, developers, artists, and LiveOps partners to transform ideas into polished, playable features.

  • Work with partners to understand product needs, align on priorities, and recommend effective gameplay solutions.

  • Produce and maintain comprehensive design documentation, including GDDs, feature specs, and player journeys.

  • Own design initiatives from early concept through final delivery, ensuring quality and successful implementation.

  • Participate in sprint planning, daily standups, and retrospectives as part of an agile, Scrum-based workflow.

  • Support project planning and delivery using tools such as Jira, contributing to timely and smooth execution.

  • Contribute to game and content releases with a focus on stability, performance, and player impact.

  • Stay curious and explore emerging tools, workflows, and technology-based improvements to improve the build process.

  • Coordinate effectively with cross-functional and remote teams, ensuring smooth communication and aligned outcomes.

What We're Looking For:

  • A passionate gamer who enjoys mobile, PC, console, and tabletop games.

  • 3–5 years of relevant experience in game design, product ownership, or similar product-focused roles.

  • Experience contributing to released free‑to‑play mobile games or LiveOps content with meaningful player impact.

  • Ability to design everything from moment‑to‑moment gameplay to multi‑week metagame cycles.

  • Comfortable designing for F2P genres such as social casino, casual, and midcore.

  • Strong analytical attitude, comfortable interpreting KPIs and balancing complex features or economies.

  • Familiarity with agile development practices and cross‑functional coordination.

  • Excellent communication skills — able to present ideas clearly and persuasively.

  • Comfortable giving and receiving feedback, advocating for ideas, and finding productive compromises.

  • Strong attention to detail across feature design, documentation, and execution.

  • Proficient in English, both written and spoken.

Bonus / Nice to Have:

  • Exposure to mathematics-related thinking in game systems, feature balancing, or economy design.

  • Experience working with teams across multiple locations.

This job description may have been reviewed and enhanced using AI-assisted tools to improve clarity, consistency, and inclusivity. All final content, role requirements and hiring decisions remain subject to human review and approval by Aristocrat.

Compensation Philosophy

We offer a comprehensive pay and benefits package designed to stay competitive in the market, support your wellbeing, and recognise your contribution to our success. Our approach is underpinned by a pay-for-performance belief in rewarding individual impact. Your specific compensation package will be determined by factors such as your skills, experience, qualifications, and location.

Depending on your role and location, you may be eligible for annual bonuses and incentives, health and wellbeing benefits, paid time off, retirement plans, insurance coverage, and other local or statutory benefits.

Specific details about compensation and benefits for this position will be discussed during the recruitment process.

Frequently Asked Questions

Is the salary disclosed for the Product Owner (Game Design) position at aristocrat?
The salary for this Product Owner (Game Design) role at aristocrat is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Product Owner (Game Design) position at aristocrat located?
This Product Owner (Game Design) role at aristocrat is based in Gdansk. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Product Owner (Game Design) role at aristocrat full-time or part-time?
This is listed as a Full time position. It is posted as a Product Owner (Game Design) role in the Product Madness Sp. z o.o department at aristocrat.
Which team or department does the Product Owner (Game Design) at aristocrat belong to?
This Product Owner (Game Design) position is part of the Product Madness Sp. z o.o department at aristocrat. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Product Owner (Game Design) position at aristocrat?
Click the "Apply Now" button on this page. You will be redirected to aristocrat's official application portal hosted on workday where you can submit your application directly.
When was the Product Owner (Game Design) job at aristocrat posted?
This Product Owner (Game Design) position at aristocrat was posted on Sep 17, 2026. Apply as soon as possible — early applications are often reviewed first.
Product Owner (Game Design)
aristocrat
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You'll be redirected to aristocrat's official application page on Workday.