Product Designer, Design Systems

devrev· Design Team
Apply Now ↗
📍 London, UK

About this role

About DevRev

At DevRev, we're building the future of work with Computer – your AI teammate. Unlike traditional tools, Computer unifies all your data sources, tools, and workflows into a single AI-ready platform, giving employees real-time insights, proactive suggestions, and powerful agentic actions. It extends your existing software with AI-native apps and agents that work alongside your teams and customers – updating workflows, coordinating across teams, and eliminating repetitive work. We call this Team Intelligence: human-AI collaboration that breaks down silos, brings people back together, and frees you to solve bigger problems. Backed by Khosla Ventures and Mayfield with $150M+ raised, DevRev is trusted by global companies across industries.

About the role

You own the Arcade Design System - the structural layer every product team at DevRev builds on. You'll define how components behave across contexts, how tokens translate intent into implementation, and how a growing design team contributes to a coherent system without fragmenting it. This isn't component art; it's the architecture that makes an entire platform feel like one mind designed it.

What you'll do
  • Own Arcade components end-to-end - from Figma source of truth through token architecture to production, ensuring the gap between spec and shipped product is negligible.
  • Define and maintain the token system (color, spacing, elevation, typography) - making architectural decisions about naming, hierarchy, and semantic structure that scale across themes and modes.
  • Drive Figma library governance - versioning, contribution models, and release cadence so product designers always work from a single, trustworthy source.
  • Collaborate directly with engineers on component APIs, prop contracts, and migration paths. You think in implementation terms.
  • Turn recurring questions into documentation or patterns rather than ad-hoc fixes. Make self-service the default.
  • When three teams solve the same problem differently, propose the unified pattern.
  • Mentor L1-L3 designers on systems thinking through workshops, education sessions, and structured critique.
What you'll bring
  • 5-8 years of product design experience, with significant time in design systems, component libraries, or platform/infrastructure design.
  • Expert Figma skills - advanced component architecture, variants, variables, and library management at scale.
  • Design engineering sensibility: comfort with design tokens, CSS custom properties, and component APIs (React or equivalent). You can review a prop contract as naturally as a Figma frame.
  • Deep understanding of token architecture - not just using tokens but defining hierarchies, naming conventions, and semantic structures that hold across themes, modes, and platforms.
  • Experience working embedded with engineering on component migration, API design, or design-to-code pipelines.
  • Demonstrated ability to own outcomes, not outputs - you can point to a migration you drove, an adoption metric you moved, or a systemic problem you resolved permanently.

Who you are

  • When you see inconsistency across the product, it's a structural problem you feel compelled to solve.
  • Before adding a token tier or component variant, you can name every context it will appear in and every team it will affect.
  • Before finishing any component, you've considered its prop contract, token dependencies, Figma structure, and migration path as one coherent decision.
  • You treat the design system as a product and its users as your customers. When a designer is stuck, your instinct is to help them succeed - not to gatekeep correctness. You earn adoption through empathy, responsiveness, and genuine care for the people building on your work. The system's success is measured by the confidence others feel using it, and that confidence starts with you.
  • You don't optimize for comfort - you optimize for the platform, even when that means reworking your own earlier decisions as the system evolves.

 

DevRev is an equal opportunity employer and does not discriminate on the basis of race, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition, or any other basis protected by law.

Frequently Asked Questions

Is the salary disclosed for the Product Designer, Design Systems position at devrev?
The salary for this Product Designer, Design Systems role at devrev is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Product Designer, Design Systems position at devrev located?
This Product Designer, Design Systems role at devrev is based in London, UK. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the Product Designer, Design Systems at devrev belong to?
This Product Designer, Design Systems position is part of the Design Team department at devrev. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Product Designer, Design Systems position at devrev?
Click the "Apply Now" button on this page. You will be redirected to devrev's official application portal hosted on greenhouse where you can submit your application directly.
When was the Product Designer, Design Systems job at devrev posted?
This Product Designer, Design Systems position at devrev was posted on Jun 11, 2026. Apply as soon as possible — early applications are often reviewed first.
Product Designer, Design Systems
devrev
Apply for this role ↗

You'll be redirected to devrev's official application page on Greenhouse.