Lighting Artist / Technical Director - ILM San Francisco (Project Hire)

disney· 1421 Lucasfilm Ent Co Ltd, LLC Payroll Svc
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📍 San Francisco, CA, USAFull time💰 USD 104K–133K

About this role

Job Posting Title:

Lighting Artist / Technical Director - ILM San Francisco (Project Hire)

Req ID:

10152348

Job Description:

Position Summary

ILM’s Interactive team advances the studio’s legacy of innovation by developing original immersive experiences across virtual reality, augmented reality and location-based platforms. Known for blending best-in-class visuals, sound and narrative, the team has delivered award-winning projects such as What If…? – An Immersive Story, Vader Immortal: A Star Wars VR Series and the Oscar-winning CARNE y ARENA. Our work continues to push the boundaries of immersive entertainment and redefine how audiences engage with story. 

We are seeking a Lighting Artist who reflects the innovative spirit, creative talent, production excellence, and passion for great storytelling that defines ILM.

The Lighting Artist is responsible for bringing the best out of our environments and to combine artistic talent and technical ability. You would be working closely with the Department Supervisor of Lighting and development/production teams on the design and implementation of lighting setups and lighting pipelines.

What You’ll Do

  • Work with Art Directors, Lighting Leads and Concept Artwork to design lighting setups for environments, characters and interactive game assets. 

  • Have a deep understanding of lightmap baking, dynamic lighting tools, image based specular lighting, indirect light probes, post-process volumes and real-time rendering

  • Work with environment, character and VFX artists in the lighting design to achieve the desired targets for aesthetics and performance through material shader and geometry work

  • Partner with level designers to animate via level blueprint or sequencer dynamic lighting  or transitions

  • Actively participate in improving workflows, optimizations and best practices

  • Identify, triage, and fix bugs as required working with engineering and relevant departments

  • Take final project to a high degree of polish and optimization

What We’re Looking For

  • 5+ years experience as a Lighting TD/Artist in AAA game development or animation/vfx/film

  • Strong aesthetic sense for lighting and color theory

  • Strong technical knowledge of current real time lighting tool sets including atmospheric effects, post processing, color grading and HDR IBL workflows

  • Able to effectively take direction and know what looks good and why

  • Experience with Unreal/Unity or equivalent game engine including dynamic and baked lighting workflows, physically-based rendering, and basic level blueprint scripting 

  • Shaders: in-depth knowledge of real-time shader implementations, limitations of shaders in VR, strong knowledge of PBR pipelines, and subsurface shaders

  • Materials: experienced in the development, authoring & organization of efficient materials via the UE4 material editor

  • Fluency in working in Windows, JIRA, Perforce or equivalent OS, workload and data management tools

  • Excellent communication, organization and problem-solving skills and self-motivated

  • Bonus points for:

    • Strong traditional art, photography or film studies background

    • Proficient with profiling tools to examine & diagnosis performance issues related to lighting

    • Experience with one or more of the following: Maya, Unity, Substance Designer / Painter, Zbrush or Mudbox, Houdini, Mari, 3D StudioMax, Photoshop, Nuke

    • Interest and capacity to work with proprietary toolsets

* A portfolio / reel submission - including a detailed breakdown of your work in each section - is required with all applications.

JoinILM

The hiring range for this position in San Francisco is $103,812 to $132,930 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

Job Posting Segment:

ILM San Francisco

Job Posting Primary Business:

ILM San Francisco

Primary Job Posting Category:

Lighting Entertainment - Studios

Employment Type:

Full time

Primary City, State, Region, Postal Code:

San Francisco, CA, USA

Alternate City, State, Region, Postal Code:

Date Posted:

2026-05-26

Frequently Asked Questions

What is the salary for the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) role at disney?
The listed salary for this Lighting Artist / Technical Director - ILM San Francisco (Project Hire) position at disney is USD 104K–133K. This is an Full time role.
Where is the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) position at disney located?
This Lighting Artist / Technical Director - ILM San Francisco (Project Hire) role at disney is based in San Francisco, CA, USA. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) role at disney full-time or part-time?
This is listed as a Full time position. It is posted as a Lighting Artist / Technical Director - ILM San Francisco (Project Hire) role in the 1421 Lucasfilm Ent Co Ltd, LLC Payroll Svc department at disney.
Which team or department does the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) at disney belong to?
This Lighting Artist / Technical Director - ILM San Francisco (Project Hire) position is part of the 1421 Lucasfilm Ent Co Ltd, LLC Payroll Svc department at disney. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) position at disney?
Click the "Apply Now" button on this page. You will be redirected to disney's official application portal hosted on workday where you can submit your application directly.
When was the Lighting Artist / Technical Director - ILM San Francisco (Project Hire) job at disney posted?
This Lighting Artist / Technical Director - ILM San Francisco (Project Hire) position at disney was posted on Jun 29, 2026. Apply as soon as possible — early applications are often reviewed first.
Lighting Artist / Technical Director - ILM San Francisco (Project Hire)
disney · 💰 USD 104K–133K
Apply for this role ↗

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