Graphics System Software Engineer

nvidia· 2100 NVIDIA USA
Apply Now ↗
🌍 Remote📍 US, CA, Santa Clara📍 US, NC, RemoteFull time

About this role

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent. As an NVIDIAN, you’ll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.


NVIDIA is searching for an outstanding Graphics System Software Engineer to expand the AI for Experiences team. As a team member, you will work with dedicated graphics software engineers from a diverse set of backgrounds. These include gaming, deep learning, application and system development, and hardware invention. The team is distributed worldwide.


What you'll be doing:

As a member of this team, we develop advanced graphics and deep learning technologies that bring real-time AI to gamers and creators. We collaborate with industry leaders to build new APIs and systems. After that, we implement these across various GPU generations and operating systems. Design, develop, and maintain robust user-mode driver and platform code that serves as the foundation for key NVIDIA graphics technologies. Maneuver through an intricate development architecture, guaranteeing robust backward and forward compatibility across diverse GPU architectures, operating systems, and driver releases. Additionally, you will support the design, development, and validation of our next generation of graphics processors from design to store shelves.


What we need to see:

  • Hold a B.S. or higher degree in Computer Science/Engineering or similar field (or equivalent experience).
  • 5+ years of experience writing robust and well maintained C++.
  • 5+ years of experience working on platform, driver, or SDK development.
  • Solid background in algorithms, data structures, and computer architecture and working experience with DirectX 12, Vulkan, or other rendering APIs

Ways to stand out from the crowd:

  • Working experience in Windows or Linux User Mode Drivers
  • Experience with Game Development on Console, Desktop, or Mobile environments
  • Familiarity with the latest security methodologies for writing secure code
  • A strong standout colleague; self-motivated with great interpersonal skills

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 4, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Frequently Asked Questions

Is the salary disclosed for the Graphics System Software Engineer position at nvidia?
The salary for this Graphics System Software Engineer role at nvidia is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Graphics System Software Engineer job at nvidia remote?
Yes, this Graphics System Software Engineer position at nvidia is remote, with team members based in US, CA, Santa Clara, US, NC, Remote. You can work from home or anywhere in the supported regions.
Is the Graphics System Software Engineer role at nvidia full-time or part-time?
This is listed as a Full time position. It is posted as a Graphics System Software Engineer role in the 2100 NVIDIA USA department at nvidia.
Which team or department does the Graphics System Software Engineer at nvidia belong to?
This Graphics System Software Engineer position is part of the 2100 NVIDIA USA department at nvidia. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Graphics System Software Engineer position at nvidia?
Click the "Apply Now" button on this page. You will be redirected to nvidia's official application portal hosted on workday where you can submit your application directly.
When was the Graphics System Software Engineer job at nvidia posted?
This Graphics System Software Engineer position at nvidia was posted on Sep 30, 2026. Apply as soon as possible — early applications are often reviewed first.
Graphics System Software Engineer
nvidia
Apply for this role ↗

You'll be redirected to nvidia's official application page on Workday.