(GPU) Infrastructure Engineer

orcristtechnologies· Engineering
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🌍 Remote📍 Remote / Berlin

About this role

Infrastructure Engineer – Platform

Company

Orcrist is building a next generation data intelligence platform using cutting-edge technologies. We’re handling petabyte-scale data with sub-second queries. Our product is a Kubernetes-based platform delivered as B2B SaaS or as a self-hosted on-prem solution, including air-gapped deployments. We enable customers across defense, law enforcement, and enterprise to turn mission-critical data into actionable intelligence. Our Platform team owns the infrastructure that powers every deployment, from the metal up.

Role

Kubernetes runs on something, and that something is yours. You’ll own the layer beneath our platform: bare-metal GPU servers, operating systems, networking, and storage across on-prem and fully air-gapped sites. You design, build, and operate GPU server fleets and the NVIDIA software stack, then partner with our SRE and ML teams to deliver fast, reliable on-prem inference. Some of this work is hands-on at customer sites, where you size, rack, and commission self-contained server environments that run with no internet uplink.

What you'll do

  • Design, size, provision, and operate bare-metal GPU server fleets across on-prem and air-gapped environments (firmware/BIOS, BMC via Redfish/IPMI, OS, drivers) with zero-touch provisioning (PXE/iPXE, MAAS/Metal3/Tinkerbell) and automation (Ansible/Salt, Terraform/Pulumi).
  • Own the NVIDIA GPU stack end to end: drivers, CUDA, GPU Operator, Container Toolkit, MIG, and DCGM, tuned for inference throughput, latency, and utilization.
  • Build the bare-metal substrate Kubernetes runs on: node lifecycle, container runtime, GPU device plugins, node feature discovery, and kernel/NUMA tuning.
  • Engineer data-center networking and resilient storage (VLANs/switching, RDMA, Ceph/ZFS/NVMe) sized to scale without replacing the core, with encryption at rest.
  • Partner with ML and MLOps on on-prem inference serving (Triton, KServe, vLLM): model deployment, GPU scheduling and sharing, and performance tuning.
  • Plan and run on-site build-outs: rack integration, power/UPS and cooling sizing, commissioning, capacity planning, runbooks, and operator handover.

About You

  • 5+ years in bare-metal, HPC/GPU, data-center, or systems infrastructure engineering, with hands-on ownership of physical and compute infrastructure.
  • Strong bare-metal Linux (RHEL/Rocky/Ubuntu): firmware, BMC, PXE, kernel and storage tuning, plus solid networking and storage fundamentals.
  • Real experience with the NVIDIA GPU stack (drivers, CUDA, GPU Operator, MIG, DCGM) and serving GPU models in production.
  • Comfortable operating in air-gapped or on-prem environments and traveling to customer sites for builds and deployments.
  • Documentation-focused, methodical, and calm during hardware incidents.
  • Ideally with a B driver's license.
  • Eligible to work in Germany.

Nice‑to‑haves

  • German language (B1+)
  • NVIDIA DGX/HGX or Slurm experience
  • InfiniBand/RDMA fabrics, and inference optimization (TensorRT-LLM, vLLM, quantization)
  • Certifications such as NVIDIA NCP-AIO, Red Hat RHCSA/RHCE, or CKA/CKS.
  • Field-engineering experience and familiarity with secure or regulated deployment environments.

What We Offer

  • Modern architecture & stack.
  • Remote‑first in Germany with occasional team events in Berlin.
  • Home office budget and great equipment.
  • 30 days vacation.
  • Direct impact on critical missions across private and public‑sector customers.

Frequently Asked Questions

Is the salary disclosed for the (GPU) Infrastructure Engineer position at orcristtechnologies?
The salary for this (GPU) Infrastructure Engineer role at orcristtechnologies is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the (GPU) Infrastructure Engineer job at orcristtechnologies remote?
Yes, this (GPU) Infrastructure Engineer position at orcristtechnologies is remote, with team members based in Remote / Berlin. You can work from home or anywhere in the supported regions.
Which team or department does the (GPU) Infrastructure Engineer at orcristtechnologies belong to?
This (GPU) Infrastructure Engineer position is part of the Engineering department at orcristtechnologies. See the full job description for more information about the team structure and responsibilities.
How do I apply for the (GPU) Infrastructure Engineer position at orcristtechnologies?
Click the "Apply Now" button on this page. You will be redirected to orcristtechnologies's official application portal hosted on greenhouse where you can submit your application directly.
When was the (GPU) Infrastructure Engineer job at orcristtechnologies posted?
This (GPU) Infrastructure Engineer position at orcristtechnologies was posted on Jun 17, 2026. Apply as soon as possible — early applications are often reviewed first.
(GPU) Infrastructure Engineer
orcristtechnologies
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