Engine Programmer (Far Cry)

ubisoft2· Ubisoft
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About this role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As an Engine Programmer at Ubisoft Montréal, you will contribute to the development and evolution of core engine systems of the project. You’ll work closely with cross-functional teams to build scalable, high-performance solutions that support production needs and long-term technical goals.

What you’ll do

  • Program clear, structured, and maintainable systems that meet performance, compatibility, modularity, and scalability requirements;
  • Develop, refactor, and optimize core engine systems with a long-term technical vision;
  • Analyze development needs and evaluate the technical feasibility of proposed solutions;
  • Review existing engine functionalities to ensure alignment with project goals;
  • Build and improve engine modules to support system scalability;
  • Design and implement new technical solutions when needed;
  • Recommend improvements inspired by industry best practices and emerging technologies;
  • Optimize system performance and maintain system stability;
  • Improve game packaging technologies to support concurrent team workflows;
  • Support production needs related to physics systems and data pipelines.

Qualifications

What you bring to the team

  • A degree in Computer Science or Software Engineering (or other relevant training);
  • 5+ years of professional programming experience;
  • Demonstrate strong software programming and game engine architecture knowledge;
  • Understand the technical specifications and interactions between engine systems;
  • Solve complex technical problems using a structured and thoughtful approach;
  • Apply strong analytical and synthesis skills in day-to-day development;
  • Write rigorous, high-quality, and maintainable code;
  • Collaborate effectively with multidisciplinary teams;
  • Work independently while staying aligned with team objectives;
  • Pay close attention to detail and deliver quality results.

Additional Information

Frequently Asked Questions

Is the salary disclosed for the Engine Programmer (Far Cry) position at ubisoft2?
The salary for this Engine Programmer (Far Cry) role at ubisoft2 is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the Engine Programmer (Far Cry) position at ubisoft2 located?
This Engine Programmer (Far Cry) role at ubisoft2 is based in ca, Montreal, Montreal, QC, Canada, QC. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Is the Engine Programmer (Far Cry) role at ubisoft2 full-time or part-time?
This is listed as a Full time position. It is posted as a Engine Programmer (Far Cry) role in the Ubisoft department at ubisoft2.
Which team or department does the Engine Programmer (Far Cry) at ubisoft2 belong to?
This Engine Programmer (Far Cry) position is part of the Ubisoft department at ubisoft2. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Engine Programmer (Far Cry) position at ubisoft2?
Click the "Apply Now" button on this page. You will be redirected to ubisoft2's official application portal hosted on smartrecruiters where you can submit your application directly.
When was the Engine Programmer (Far Cry) job at ubisoft2 posted?
This Engine Programmer (Far Cry) position at ubisoft2 was posted on Jul 28, 2026. Apply as soon as possible — early applications are often reviewed first.
Engine Programmer (Far Cry)
ubisoft2
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