About this role

Rust Engineer — Distributed Execution Engine

About our client

Our client is a B2B sourcing platform serving the automotive dealership industry. They're a small, fast-moving engineering team building core infrastructure from the ground up rather than assembling off-the-shelf tools — the kind of environment where a single engineer's technical decisions shape the product for years.

About the role

You'll join a small engineering team building the client's sourcing platform. Your focus will be their flowgraph — a horizontally scalable, step-based execution engine, similar in spirit to n8n or Unreal Engine's Blueprints, but built from the ground up in Rust with strong typing and production workloads in mind. It drives their order processing and ETL pipelines.

This isn't a typical backend role. Rather than wiring together managed queues and off-the-shelf orchestration tools, the team builds its own coordination and fault-tolerance mechanisms from scratch — because the workloads don't fit neatly into existing solutions. If you enjoy thinking about graph theory, type systems, parsers and compilers, WASM runtimes, or distributed systems architecture as part of your everyday work — not just as a personal interest — you'll feel at home here.

What you'll do

  • Research, design, and build on the client's bespoke distributed graph execution engine, written in Rust.

  • Design and implement graph executor node implementations to power third-party integrations with partner and supplier systems.

  • Build and maintain infrastructure for the distributed execution engine — deployment pipelines, observability, and site reliability.

  • Design and implement coordination and fault-tolerance mechanisms from scratch (not by wrapping existing message queues) — handling partial failures, node coordination, and recovery within the engine itself.

  • Develop and maintain logistics and ETL workflows within this ecosystem, tied directly to the core business.

What we're looking for

Must-have:

  • 7+ years of backend development experience.

  • 3+ years of professional Rust experience.

  • Strong, practical grasp of distributed systems and fault-tolerant software architecture.

  • Familiarity with at least some of: graph theory, type theory, parsers and compilers, and related CS fundamentals. We don't expect mastery of all of these — most strong candidates bring deep expertise in 3–4 out of 5 core areas, with distributed systems being the one we weight most heavily.

  • Real-world DevOps experience.

Nice to have:

  • A background in C/C++ before moving to Rust.

  • Experience with key-value stores or distributed databases — FoundationDB or TiKV are a big plus.

  • Experience with frontend web development.

  • Experience with existing low-/no-code workflow tools (n8n, Prefect, AWS Step Functions).

  • Understanding of WASM runtimes.

  • Previous experience with logistics or process management systems.

Location & setup

  • Berlin / Wildau area: hybrid, with 1 day per week in the office.

  • Elsewhere in Europe / LATAM: fully remote, no office requirement.

  • Employment: official employment in Germany, or B2B contract elsewhere in Europe.

  • Full-time, ~40 hours/week, with meaningful overlap with CEST hours.

Frequently Asked Questions

Is the salary disclosed for the Backend Developer (Rust) position at onhires?
The salary for this Backend Developer (Rust) role at onhires is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the Backend Developer (Rust) job at onhires remote?
Yes, this Backend Developer (Rust) position at onhires is remote, with team members based in Argentina, Berlin, Brazil, Chile, Colombia, Croatia, Czech Republic, Europe (remote), Latin America, Moldova, Peru, Poland, Portugal, Serbia. You can work from home or anywhere in the supported regions.
Is the Backend Developer (Rust) role at onhires full-time or part-time?
This is listed as a FullTime position. It is posted as a Backend Developer (Rust) role in the Backend Development department at onhires.
Which team or department does the Backend Developer (Rust) at onhires belong to?
This Backend Developer (Rust) position is part of the Backend Development department at onhires. See the full job description for more information about the team structure and responsibilities.
How do I apply for the Backend Developer (Rust) position at onhires?
Click the "Apply Now" button on this page. You will be redirected to onhires's official application portal hosted on ashby where you can submit your application directly.
When was the Backend Developer (Rust) job at onhires posted?
This Backend Developer (Rust) position at onhires was posted on Sep 14, 2026. Apply as soon as possible — early applications are often reviewed first.
Backend Developer (Rust)
onhires
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