3D Foliage Artist

Lakshya Digital· Lakshya India
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📍 Gurugram, Haryana, India

About this role

Lakshya, a Keywords Studios company, in India is headquartered in Gurgaon and has a team of over 700 employees spread across studio facilities in Gurgaon, Pune and Seattle, and sales offices in San Diego and Tokyo. Setup in 2004, Lakshya has, over the last 20 years, created a reputation in the game development industry for being a highly talented and dependable game art studio. During this time, Lakshya has created art for over a hundred game titles, including hugely successful global hits such as Bloodborne, Dark Souls II, Just Cause 3, WWE 2K16, Uncharted 2, Farmville and Cityville. Lakshya’s senior team, which comprises of top-notch International and Indian talent, has a huge amount of experience of creating art for different game platforms and genres. Lakshya blends artistic creativity with strong process orientation in order to deliver best in class services. Lakshya works closely with NASSCOM to help in the growth of the game development eco-system in India.

For more info, please refer to https://lakshyadigital.com/ 

About the Role:

Lakshya is looking for Foliage Artists who plays an important role in the art team and are responsible for creating complex and high-quality vegetation assets for games. Their responsibilities extend beyond asset creation to include interpreting project requirements, establishing foliage workflows, creating benchmark assets, troubleshooting technical issues, and supporting other artists. They also contribute to effort estimation, first-level artistic and technical reviews, and provide guidance to artists to ensure consistency and quality across the project.

Skills

  • Excellent skills in creating realistic, game-ready trees, plants, bushes, grass, vines, and other vegetation.
  • High proficiency in foliage creation tools such as SpeedTree, GrowFX.
  • Strong knowledge of 3ds Max, Maya, Blender, Photoshop, and ZBrush.
  • Hands-on experience with Substance Designer and Substance Painter for foliage textures and materials.
  • Strong understanding of PBR materials, foliage shaders, translucency, subsurface scattering, and wind animation.
  • Strong knowledge of real-time foliage workflows in Unreal Engine and/or Unity.
  • Good understanding of LODs, Nanite, UVs, texture atlasing, texel density, optimization, and performance requirements.
  • Good understanding of plant anatomy, species identification, growth patterns, and natural variation.
  • Strong attention to detail.
  • Good communication skills – verbal and written.
  • Self-starter and team player.

Experience

Experience in creating 3D foliage/vegetation assets for AAA games or similar high-quality game projects.

Job Description

  • Study and interpret project briefs and specifications to understand foliage requirements.
  • Assist in effort estimation for foliage assets and related tasks.
  • Contribute to pre-production by collecting botanical references, defining workflows, creating checklists, and raising queries.
  • Establish foliage creation workflows through sample and benchmark assets.
  • Create high-quality, optimized game-ready vegetation assets as per project requirements.
  • Create and optimize foliage models, textures, atlases, materials, LODs, and wind setups.
  • Ensure foliage assets meet required polycount, texel density, UV, texture, and performance standards.
  • Provide direction and guidance to foliage artists and perform first-level artistic and technical reviews.
  • Help troubleshoot foliage-related DCC, material, shader, wind, LOD, and engine integration issues.
  • Identify risks and suggest improvements to foliage workflows and production quality.
  • Communicate work status, risks, and dependencies to the Lead and PM.
  • Ensure assigned work is completed within the budgeted effort and required quality standards.

Role Information: EN
Studio: Lakshya
Location: Asia Pacific, India
Area of Work: Art Services
Service: Create
Employment Type: Full Time/Contractor
Working Pattern: Onsite

Frequently Asked Questions

Is the salary disclosed for the 3D Foliage Artist position at Lakshya Digital?
The salary for this 3D Foliage Artist role at Lakshya Digital is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Where is the 3D Foliage Artist position at Lakshya Digital located?
This 3D Foliage Artist role at Lakshya Digital is based in Gurugram, Haryana, India. The position is listed as on-site or hybrid. Check the full job description or apply directly to confirm the work arrangement.
Which team or department does the 3D Foliage Artist at Lakshya Digital belong to?
This 3D Foliage Artist position is part of the Lakshya India department at Lakshya Digital. See the full job description for more information about the team structure and responsibilities.
How do I apply for the 3D Foliage Artist position at Lakshya Digital?
Click the "Apply Now" button on this page. You will be redirected to Lakshya Digital's official application portal hosted on workable where you can submit your application directly.
When was the 3D Foliage Artist job at Lakshya Digital posted?
This 3D Foliage Artist position at Lakshya Digital was posted on Sep 14, 2026. Apply as soon as possible — early applications are often reviewed first.
3D Foliage Artist
Lakshya Digital
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