3D Environment & Prop Artist

hyperhug· Art
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🌍 Remote📍 RemoteFullTime

About this role

HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.

As a 3D Environment & Prop Artist, you will be responsible for creating immersive, high-quality environments. You will work closely with the design and development teams to create believable open-world locations that support gameplay, exploration, and player immersion.

What You'll Be Doing:

  • Create high-quality 3D environment assets and props from concept to in-game implementation.

  • Develop both hero assets and modular asset kits for efficient world building.

  • Create high and low-poly models, UVs, textures, and materials optimized for mobile devices.

  • Build realistic locations, including terrain, vegetation, buildings, rocks, cliffs, and other world elements.

  • Collaborate with Level Designers to ensure environments support gameplay and visual goals.

Why You'll Enjoy Working With Us:

  • We provide all the software, plugins, AI tools, and asset libraries you need for your work.

  • High autonomy: we trust your expertise and don't micromanage

  • Clear task planning with realistic deadlines

  • Your visual ideas will directly shape the locations players explore.

What We Expect From You:

  • 3+ years of experience as a 3D Environment Artist.

  • Strong understanding of the full environment art pipeline, from blockout and high/low-poly modeling to texturing, material setup, and Unity integration.

  • Experience creating environments for mobile games (preferably open-world projects).

  • Solid knowledge of mobile optimization techniques, including polygon budgets, texture memory management, atlases, trim sheets, LODs, batching, draw calls, overdraw, and readability on small screens.

  • Ability to create both high-quality hero assets and reusable modular environment and prop kits.

  • Understanding of modular workflows, asset reusability, visual consistency, and efficient level construction.

  • Strong grasp of environment composition, player navigation, silhouettes, spatial logic, and visual storytelling.

  • Experience creating terrain, vegetation, rocks, cliffs, buildings, props, and other key open-world environment elements.

  • Ability to bring environment areas to final in-game quality while balancing art direction, gameplay requirements, and performance budgets.

  • Portfolio showcasing realistic environment art and locations.

  • English - B1+ level, Russian - C1 level.


A Strong Plus:

  • Experience working with Unity URP, including materials, shaders, lighting, post-processing, and rendering limitations.

What We Offer:

  • Competitive salary.

  • Remote work format.

  • A passionate and supportive team that values creativity and ownership.

  • Opportunities for professional growth.

  • A culture built on initiative, transparency, and collaboration.

Frequently Asked Questions

Is the salary disclosed for the 3D Environment & Prop Artist position at hyperhug?
The salary for this 3D Environment & Prop Artist role at hyperhug is not publicly listed. Click "Apply Now" to learn more about the compensation package on their official careers page.
Is the 3D Environment & Prop Artist job at hyperhug remote?
Yes, this 3D Environment & Prop Artist position at hyperhug is remote, with team members based in Remote. You can work from home or anywhere in the supported regions.
Is the 3D Environment & Prop Artist role at hyperhug full-time or part-time?
This is listed as a FullTime position. It is posted as a 3D Environment & Prop Artist role in the Art department at hyperhug.
Which team or department does the 3D Environment & Prop Artist at hyperhug belong to?
This 3D Environment & Prop Artist position is part of the Art department at hyperhug. See the full job description for more information about the team structure and responsibilities.
How do I apply for the 3D Environment & Prop Artist position at hyperhug?
Click the "Apply Now" button on this page. You will be redirected to hyperhug's official application portal hosted on ashby where you can submit your application directly.
When was the 3D Environment & Prop Artist job at hyperhug posted?
This 3D Environment & Prop Artist position at hyperhug was posted on Jun 23, 2026. Apply as soon as possible — early applications are often reviewed first.
3D Environment & Prop Artist
hyperhug
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You'll be redirected to hyperhug's official application page on Ashby ATS.