
343 Industries
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Company Overview
343 Industries is a game development company based in Redmond, Washington, United States. It was founded in 2009 by Microsoft Studios to oversee the development of the Halo franchise after Bungie, the original developer, left to pursue other projects. Since then, 343 Industries has been responsible for developing and publishing all new Halo games, including the latest installment, Halo Infinite. The company has expanded and now includes over 600 employees, with a focus on creating immersive and engaging experiences for players across multiple platforms. With a strong commitment to innovation, storytelling, and community engagement, 343 Industries continues to be a leading force in the gaming industry.
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Top C-suite Members of Company
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Employees Contact
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Name | Position | Phone | Profile | |
---|---|---|---|---|
Michael Fahrny | Senior Program Manager | *******1797 | [email protected] | |
John Mulkey | Campaign Lead Game Designer | ******0966 | [email protected] | |
Brian Traugott | Lead Level Designer And Halo Infinite | ******5136 | [email protected] | |
Reuben Dunnington | Systems Software Engineer | *******3667 | [email protected] | |
Dave Yun | Gameplay Animator | *******7867 | [email protected] | |
Ted Dobyns | Senior Software Engineer | ******9554 | [email protected] | |
Ryan Paradis | Live Design Director | *******2659 | [email protected] | |
Patrick Laukaitis | Senior Software Engineer | *******2201 | [email protected] | |
Amanda Skibeness | Narrative Engineer | ******1991 | [email protected] | |
Daniel Potter | Tools Engineer | ******5202 | [email protected] | |
Greg Stone | Principal Lead Producer | *******1970 | [email protected] | |
Cameron Anicich | Release Manager | *******1664 | [email protected] | |
Quinn Delhoyo | Lead Game Systems Designer | *******8035 | [email protected] | |
Steve Dyck | Character Director | ******2166 | [email protected] | |
Roosevelt Hubbard | Service Engineer | *******4609 | [email protected] | |
Angel Wylie | Technical Mocap Animator | ******8736 | [email protected] | |
Jacob Stone | Environment Artist | *******6594 | [email protected] | |
Casey Donelson | Technical User Interface And User Experience Designer | *******7700 | [email protected] | |
Jordan Pack | Surface Artist | *******6506 | [email protected] | |
Bryan Repka | Character Holistic Art Lead | ******1199 | [email protected] | |
Gustavo Rasche | Senior Level Designer - Campaign | *******9252 | [email protected] | |
Brandon Layton | Software Engineer | ******7710 | [email protected] | |
Jason Morrill | Software Developer | ******5843 | [email protected] | |
Drew Benz | Content Director At Microsoft | ******5047 | [email protected] | |
Eric Ferdinand | Software Test Lead | ******5981 | [email protected] | |
Marcellis Wentz | Senior Animator | *******0842 | [email protected] | |
Chris Schweiger | Tools Programmer | ******0788 | [email protected] | |
Alexandre David | Principal Systems Development Lead, Halo Infinite | ******8940 | [email protected] | |
Anjel Haig | Support Project Liason | ******9333 | [email protected] | |
Patrick Gillette | Animation Director | ******7973 | [email protected] | |
Christian Crowser | Software Engineer | ******4190 | [email protected] | |
Matt Sutherlin | Software Engineer 2 | *******9641 | [email protected] | |
Mike Hall | Gameplay Animator | ******6510 | [email protected] | |
Michael Vu | Support Engineer | ******6939 | [email protected] | |
Ron Brown | Program Manager | ******9333 | [email protected] | |
Daniel Phillips | 3d Environment Artist - Microsoft | *******5993 | [email protected] | |
Christopher Blohm | Design Lead | ******7064 | [email protected] | |
John Fitzgibbons | Senior Campaign Designer | ******8159 | [email protected] | |
Damon Conn | Lead Producer | *******3910 | [email protected] | |
Paul Haban | Principal Gameplay Development Manager | ******3817 | [email protected] | |
Nicholas Lacroix | Software Engineer Ii - Narrative | ******2500 | [email protected] | |
James Crowder | Senior Software Engineer | ******6500 | [email protected] | |
Peter Schuster | Senior Tools Engineer | ******2899 | [email protected] | |
Garret Hoffman | Software Engineer Ii | ******9557 | [email protected] | |
Robert Williamson | Studio Operations Manager | *******4492 | [email protected] | |
Brady Winter | Developer Tools Tester | ******0431 | [email protected] | |
Michael Frank | 3d Hard Surface Artist | ******4127 | [email protected] | |
Laura Teeples | Workflow Product Designer | *******0636 | [email protected] | |
Sean Baron | Director Of Franchise Strategy And Insights | *******6022 | [email protected] | |
Tom French | Senior Mission Designer | *******7662 | [email protected] | |
Michael Schorr | Forge Lead Designer | *******4328 | [email protected] | |
Brian Kuhn | Senior Software Engineer | ******9868 | [email protected] | |
Cain Hopkins | Visual Effects Artist | *******7565 | [email protected] | |
James Bachici | Producer - Halo Infinite | ******7739 | [email protected] | |
Benjamin Valena | Game Editor Developer | ******8656 | [email protected] | |
Mahreen Fatima | World Artist | *******4969 | [email protected] | |
Stephen Heil | Business Operations Specialist | *******4335 | [email protected] | |
Lauren Simpson | Senior Fx Artist | ******6266 | [email protected] | |
Tanya Emmert | Senior Producer | *******0876 | [email protected] | |
Russell Pearsall | Senior Character Technical Artist | ******7357 | [email protected] | |
Alex Fennell | Senior Software Engineer | *******3111 | [email protected] | |
Ian Gargle | Fx Artist | *******6487 | [email protected] | |
Andrew Hampton | Principal Software Engineer | ******8131 | [email protected] | |
Mark Dunbar | Technical User Experience Designer | ******8946 | [email protected] | |
Ethan Verrall | Senior Software Engineer Lead | *******1057 | [email protected] | |
Rob Semsey | Chief Of Staff | ******7259 | [email protected] | |
Erin Krell | Executive Producer | ******2345 | [email protected] | |
Tanner Sullivan-thompson | Support Engineer | ******9333 | [email protected] | |
Terry Hopfenspirger | 3d Artist And World Builder At 343 Industries | ******9442 | [email protected] | |
Bill Fowler | Senior Software Engineer | ******3821 | [email protected] | |
Dustin Ward | Systems Engineer | ******0701 | [email protected] | |
Andrew Butterfield | Narrative Animator | ******0772 | [email protected] | |
Rogelio Olguin | Lead Texture Artist | ******8582 | [email protected] | |
Jason Bragg | Software Engineer | ******9862 | [email protected] | |
Andrew Gleeson | Software Engineer Ii | *******4197 | [email protected] | |
Andy Salisbury | Community Communications Manager | *******3570 | [email protected] | |
Jesse Stipek | Video Producer | ******6848 | [email protected] | |
Ryan Grubb | Senior World Builder | ******7237 | [email protected] | |
Steve Schefe | Game Producer | *******2222 | [email protected] | |
James Munroe | Senior Environment Artist | ******2236 | [email protected] | |
Brian Beebe | Producer | ******5484 | [email protected] | |
James Osborne | Principal Development Manager, Narrative | ******4507 | [email protected] | |
Dan Chosich | Narrative Experience Director | *******7819 | [email protected] | |
David Garza | Lead Multiplayer Developer | ******7316 | [email protected] | |
Dana Rice | Support Engineer | ******7405 | [email protected] | |
Tyler Perry | Software Engineer | ******1496 | [email protected] | |
Jhon Adams | Senior Software Engineer | ******1384 | [email protected] | |
Zoey Schlemper | Technical Environment Artist | *******3779 | [email protected] | |
Martin Deschambault | Associate Art Director | *******5272 | [email protected] | |
Colin Grant | Music Editor | ******9333 | [email protected] | |
Austin Montgomery | Hard Surface Modeler | *******2869 | [email protected] | |
Bill Rosas | Software Engineer | *******4168 | [email protected] | |
John Junyszek | Community Manager | ******5601 | [email protected] | |
Dan Andersson | Lead Programmer | *******7610 | [email protected] | |
Tarek Elbanhawy | Business Development Manager | ******6500 | [email protected] | |
Ilya Kulshin | Senior Software Engineer | *******9652 | [email protected] | |
William Mcdonald | Associate Producer | ******8837 | [email protected] | |
Matt Campbell | Senior Narrative Animator | ******8887 | [email protected] | |
Victor Melniciuc | User Interface Artist | ******1474 | [email protected] | |
Jayce Diaz | Senior Gameplay Designer | ******9244 | [email protected] |
Email Formats
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Email Format | Example | Percentage |
---|---|---|
[email protected] | [email protected] | 45% |
[email protected] | [email protected] | 30% |
[email protected] | [email protected] | 15% |
[email protected] | [email protected] | 10% |
View Email formats of the company.
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